Video Game Hall Of Fame

Video Game Hall Of Fame, "Tetris" and 'Super Mario' also on list

With its slow pace and simplistic highly contrasting graphics, the original "Pong" most likely won't impress today's young gamers. However, the videogame's lasting and extensive influence earned it a spot in a new corridor of acclaim.

The Strong museum in Rochester, N.Y., reported six inductees Thursday for the inaugural class of its World Video Game Hall of Fame. The kindred class members - "Pac-Man," "Tetris," "Super Mario Bros.," "Fate" and "Universe of Warcraft" - are pioneers in such genres as first-person shooters, puzzles, platformers and online fantasy.

The games, which span decades, countries of origin and platforms, were selected by a worldwide advisory group made of almost two dozen diversion historians, journalists and professors. The museum's staff in April contracted down hundreds of nominations to 15 finalists, which included classics such as "The Legend of Zelda" and "Space Invaders," and newer titles like "Furious Birds"and "Minecraft."

Picking the inductees was "intense because all the nominees are essential and influential games," said selection-panel part Ian Bogost, a diversion designer and professor at Georgia Tech's Ivan Allen College of Liberal Arts. "We didn't have a huge amount of time." Still, Bogost is pleased that the winners represent a diverse blend.

The Strong, which was established in 1968, started stockpiling videogames in 2009 subsequent to creating the International Center for the History of Electronic Games. It's also home to the National Toy Hall of Fame, fitting given how toys are infiltrating the videogame industry with the likes of Activision Blizzard's "Skylanders" series.
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